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1. The Abaddon Rainbow of Death - in Ships and Modules [original thread]
Originally by: Shadow Mancer :-) That is so disco, all u need now it's Abba or Boney M or some other cheesy 80's Disco [Pun] Well it is the ABBAdon *signals the drummer* [/Pun]
- by Sophia Kasta - at 2007.01.30 02:29:00
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2. Killing an MS - in Ships and Modules [original thread]
Originally by: Morden Nok I reliable information that bumbing mothership with BS does not affect it a bit. Which makes them impossible to kill in low-sec, unless the pilot logs / ctds with aggro. 0.0 you need dictors, dmg and to drain it'...
- by Sophia Kasta - at 2006.12.25 19:36:00
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3. Moa or Caracal? - in Ships and Modules [original thread]
Originally by: Mr Fringle Originally by: Lady Kinla I was wondering whether moa or caracal was better for solo pvp? Blastermoa 4tw a boa ? surely not
- by Sophia Kasta - at 2006.10.05 10:25:00
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4. Harpy DPS - in Ships and Modules [original thread]
Originally by: Cuppycakes people actually read signature bars?? Thats most of the fun of the forums
- by Sophia Kasta - at 2006.08.04 23:59:00
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5. Hawk - possible stealth bomber - in Ships and Modules [original thread]
Originally by: D'Ed'N Bl't'ed Edited by: D''Ed''N Bl''t''ed on 21/07/2006 23:32:58 I know there's a locking penalty - but I could throw a sensor booster in there - I still have a mid slot free. And besides, it's a frigate - the locking...
- by Sophia Kasta - at 2006.07.21 23:50:00
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6. Ishkur - in Ships and Modules [original thread]
The ishkur doesn't need anything to make it good. Its an awesome anti frig platform already, making it better would mean the rest of the AFs need boosting too. And they onle just all got useful too
- by Sophia Kasta - at 2006.07.16 17:32:00
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7. Internet cafe - in EVE General Discussion [original thread]
Originally by: Baldour Ngarr Originally by: Thom Demarr I own Maine's largest LAN-center and we have people playing all sorts of MMO's here all the time. Most centers (ones worth their salt at least) have binding agreements not t...
- by Sophia Kasta - at 2006.07.03 21:11:00
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8. bloodlines patch, part iii, tuesday 6 june - in EVE General Discussion [original thread]
Edited by: Sophia Kasta on 31/05/2006 03:52:53 Messed up the first time round. Changes look AWESEOME. The vengence become nasty, but not uber. The wolf become nastier than ever. The jag becomes useable. Its been screaming for another med for ...
- by Sophia Kasta - at 2006.05.31 03:51:00
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9. No subject - in EVE Forum Experiments [original thread]
:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twi...
- by Sophia Kasta - at 2006.05.30 16:37:00
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10. Minmatar and how do their guns track a target - in Ships and Modules [original thread]
Originally by: CptEagle Now projectile ammo need to be much more expensive since they also include the energy need to be fired. While the other races need that energy from the cap. It would be fair! Except missiles.
- by Sophia Kasta - at 2006.05.21 15:12:00
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11. Just curious, are we still getting Assault Missiles? - in Ships and Modules [original thread]
Originally by: Adrian Kerensky Shouldn't heavies be compared with rails, arties and beam lasers? Not blasters, autos and pulse? They should be but they aren't. Even with my pretty appaling missile skills i get like 50km range. With max...
- by Sophia Kasta - at 2006.05.19 14:49:00
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12. Machariel vs Chimera (size) - in Ships and Modules [original thread]
Ah but the mach is jove (originally) and in fact has its own micro-jump drive. However due to navigation constraints it can only jump to the massive cyno fields generated by gates
- by Sophia Kasta - at 2006.04.15 21:15:00
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13. Longest Range BS? - in Ships and Modules [original thread]
Really ? Im still pretty sure the longest range you can lock at FULLSTOP is 250km. Theres definitely a hardcoded value in the db somewhere.
- by Sophia Kasta - at 2006.03.30 07:11:00
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14. Need help making sense of my list of possible Caldari Missile Ships. - in Ships and Modules [original thread]
Originally by: El Yatta Those are the main missile attack boats, yes, but many of them have a different role. You also missed out the Crow interceptor, which is a superb missile boat and one of the best inties around atm. For example, for...
- by Sophia Kasta - at 2006.02.15 18:00:00
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15. Nosferatu nerf? - in Ships and Modules [original thread]
Originally by: Dark PIne Originally by: Mr Bright Idea: a gun smaller than its intended target gets a damage reduction. lets face it: A small gun is not desgined to punch through the thick armour of a BS. So lets give them a fat 50...
- by Sophia Kasta - at 2006.02.14 21:14:00
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16. Faction Frigates - in Ships and Modules [original thread]
IIRC you jsut get the mini cost back like with any other t1 ship.
- by Sophia Kasta - at 2006.02.13 03:36:00
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17. Will I ever be able to work for the pirates? - in Missions & Complexes [original thread]
You can almost certianly work for guristas, angels or serpentis tho :).
- by Sophia Kasta - at 2006.02.05 13:12:00
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18. Is a Retribition with passive armor resist skills invincible? - in Ships and Modules [original thread]
Originally by: ManTrader I found a similar thing when it came to a Zealot. With a Zealot I can make it's resistances about 94% across with board, with 3000 armour hp's and a tech 2 armour repairer, also with guns and recharges so that it c...
- by Sophia Kasta - at 2006.02.04 00:25:00
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19. Ship Logs - in Missions & Complexes [original thread]
Do these actually do anything ? Some of them seem to point at known complexes while others point to random locations which when i check them out has nothing there. Its kinda disappointing.
- by Sophia Kasta - at 2006.01.31 22:16:00
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20. Offered a T2 Ship - in Missions & Complexes [original thread]
I got that offer for 5k LP actually. I just wondered since people have always said that the t2 ship market would be better fi you got them from agents :S
- by Sophia Kasta - at 2006.01.26 14:46:00
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